A function which allows a player to shift their character's description, appearance, name, and even gender at will Players may have as many morphs as they like, allowing them to portray themselves as many different characters or people
the actual realisation of a morpheme in speech It is also the basic building block of variable words
If one thing morphs into another thing, especially something very different, the first thing changes into the second. Mild-mannered Stanley morphs into a confident, grinning hero. An allomorph. One of various distinct forms of an organism or species. To be transformed: "Yesterday's filmstrip has morphed into today's school computer" (Clifford Stoll). to develop a new appearance or change into something else, or to make something do this morph into (metamorphosis)
change shape as via computer animation; "In the video, Michael Jackson morphed into a panther"
A distinct, readily observeable type of a given species For example, within the species Colias occidentalis, there are both yellow and orange morphs
{i} smallest part or basis (which still has meaning) of a word that cannot be divided further (also: morpheme)
A metamorphoses of an object into another object Aladdin 4D does not support true morphing, but does allow you to re-shape or "deform" one object into different shapes While this won't let you change a car into a boat, it has many useful applications
cause to change shape in a computer animation; "The computer programmer morphed the image"
Meaning 'to change forms', in computer graphics 'morphing' is an animation transforming a picture from one image to another, as in this example
The generic term for were-creatures of all types See Morphs for the types of morphs See Other Information to learn more about the various "species" of morphs
An imaging process where one image is gradually transformed into a second image, where both images previously exist The result is a sequence of in-between images which when played sequentially, as in a film loop show, give the appearance of the starting image being transformed to the second image Morphing is made up of a collection of image processing algorithms The two major groups are: warps and blends Not to be confused with morphology
A continuous deformation from one keyframe or 3D model to another In 3D this is often achieved by approximating a surface with a triangular mesh that can then be continuously deformed In 2D, it is generally performed by either distortion or deformation
Used to create exciting visuals and special effects in movies A film image is scanned into the computer then changed by a graphics artist This image is sometimes combined with images created on the computer and then integrated into a film clip to make effects that look real (WP, Gr 6)
The mathematical manipulation of pfGeoSet data (positions, normals, colors, texture coordinates) to cause a shape-shifting behavior This is very useful for animated characters, continuous terrain level of detail, smooth object level of detail, and a number of advanced applications In OpenGL Performer, morphing is provided by the pfMorph node
Image manipulation software that merges one image into another You choose two images draw maps around them and the software takes the mapped reference points and cleverly locates similar points on the other picture before blending the two This technique is regularly used by the media as fun way off showing us what the offspring of two famous people could look like
Special effect used in multimedia and games in which one image gradually turns into another For example, a tiger might gradually turn into a bucket over a few seconds
Moving smoothly from one image to another by having the computer animate a sequence transposing points in the starting image to corresponding points in the final image
Morphing is a technique which involves using a computer to make an image on film or television appear to change shape or change into something else. a computer method that is used to make one image gradually change into a different one
The transition or transformation of one image to another, popular in motion pictures, television shows, and music videos with performers trying to distract from subpar songs
A word or part of a word that is analyzable as consisting of more than one morpheme without a clear boundary between them, as French du "of the" from de "of" and le "the
morph
Турецкое произношение
môrf
Произношение
/ˈmôrf/ /ˈmɔːrf/
Этимология
[ 'morf ] (noun.) 1947. Back-formation from morpheme.