bilgisayar grafiği

listen to the pronunciation of bilgisayar grafiği
Турецкий язык - Английский Язык
(Bilgisayar) computer graphics
a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content
the various technologies used to create and manipulate such pictorial data
the images so produced
the representation and manipulation of pictorial data by a computer
Use of computers to produce visual images, or the images so produced. Creating computer graphics requires a digital computer to store and manipulate images, a display screen, input/output devices, and specialized software that enables the computer to draw, colour, and manipulate images held in memory. Common computer graphic formats include GIF and JPEG, for single images, and MPEG and Quicktime, for multiframe images. The field has widespread use in business, scientific research, and entertainment. Monitors attached to CAD/CAM systems have replaced drafting boards. Computer simulation using graphically displayed quantities permits scientific study and testing of such phenomena as nuclear and chemical reactions, gravitational interactions, and physiological systems. See also computer animation; computer art
the pictorial representation and manipulation of data by a computer
A general term embracing any computing activity that results in graphic images
Images created and stored using digital technology
The creation, display, and storage of pictures with a computer
computer-generated visual aids
Visual representations created or enabled by software on a display screen or printer
The creation, display, and storage of pictures with a computer (WP, Gr 6)
(n ) The process associated with producing images by digital rendering of a picture model
Efficiency of algorithms (CG) versus effectiveness of use (V)
The area is concerned with the generation, manipulation and display of pictures with the aid of a computer
Use of computers (hardware and software) to create, manipulate, and present pictures and images
Drawings, patterns and graphs produced by a computer on paper, microfilm or the screen of a CRT
A human-oriented system that uses the capabilities of a computer to create, transform, and display pictorial and symbolic data
Omnibus Japan
Generation of (possibly realistic) images of virtual scenes using computer hardware In this context it refers to the algorithms, conceptual constructions and mathematical background needed to render virtual scenes either 2D or 3D
bilgisayar grafiği
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