the way the user tells the software what to do and how the computer displays information and options to the user
The view a user has of a computer program, usually understood to mean the visual look and feel of a program, but also extending to other modes of interaction, e g voice and touch
The interface between the user and the program See also command line interface (CLI), graphical user interface (GUI), user
(in terms of ITV) – (UI) – (a k a Interface) – (1) The opening TV screen (picture) that users would see when they turned on their TV service This could be in the form of an Electronic Program Guide (Interactive Program Guide) (2) The interface on the TV screen the user would interact with when involved with, and interacting with, ITV
The collection of buttons, menus, scrollbars, and other functional elements that you give your customers to manipulate your documents In a general sense it is the things people click on and what they do when clicked As a Web page designer you have to make sure that what your customers click on makes sense, and that the actions that happen are well thought out, standard, and not confusing to the customer
The portion of a program with which a (human) user interacts See also graphical user interface
The junction between a user and a computer program An interface is a set of commands or menus through which a user communicates with a program A command-driven interface is one in which you enter commands A menu-driven interface is one in which you select command choices from various menus displayed on the screen The user interface is one of the most important parts of any program because it determines how easily you can make the program do what you want Graphical user interfaces (GUIs) that use icons, pop-up menus and the mouse have become the standard on personal computers
An application (software program) which manages user input to and output from (i/o) a computer system interactively Often used with the qualifier "graphical" to denote a user interface which is based on a graphical interface (as opposed to purely textual) for performing interactive i/o
The means of communication with the user The user interface is generally not a part of the ES technology, and was not given much attention in the past However, it is now widely accepted that the user interface can make a critical difference in the perceived utility of a system regardless of the system's performance
The part of a computer program that the user sees displayed on the screen Also used to describe how people interact with what they see on the computer screen A good user interface makes it easy for users to do what they want to do
What you interact with on your computer, which is most likely graphical icons, resizable windows, menus, etc
The aspects of a computer or its software which can be seen and heard by the end-user, and the commands and mechanisms whereby the user communicates with the computer to control its operation and to modify input/output data A graphical user interface (GUI) relies primarily on bit-mapped graphics and pointers (usually controlled by a mouse) for this interface, whereas a command line interpreter (CLI) relies on text
interface: (computer science) a program that controls a display for the user (usually on a computer monitor) and that allows the user to interact with the system
the point of communication and interaction between computer and human The UI design should provide a positive user experience by providing clues about what to do and how to do it
how a computer program looks on screen and how the user enters commands and information into the program
The aspects of a computer system or program that can be perceived by the human user, and the commands and mechanisms used to control its operation and input data See Graphical User Interface and Command Line Interface
The portion of a program with which a user interacts Types of user interfaces, or UIs, include command-line interfaces, menu-driven interfaces, and graphical user interfaces
The on-screen appearance, or the program component with which the user interacts by inputting data, selecting options, issuing commands, and viewing the results of these actions User interfaces may be graphical (for example, as with Macintosh or Windows computers) or character based (for example, as with DOS or UNIX machines)
Also known as Man/Machine Interface (MMI) The means by which the user interacts with a machine or device In the past, knobs, dials and displays manipulated by a user's hand were common interfaces on technical devices Today, User Interfaces include more advanced functions such as voice recognition, speech synthesis and touch screens
The part of a computer program that displays on the screen for the user to see Also used to describe how humans interact with what they see on the computer screen A good user interface makes it easy for users to do what they want to do See also graphical user interface
The aspect of a computer or program that is visible to the user, giving and accepting information from him or her User interfaces are, broadly, CLIs and GUIs
The part of an application that the end user sees on the screen and works with to operate the application, such as menus, forms and "buttons "
The Interface to your computer - a combination of controls used to perform any operation See also graphical user interface and command prompt
A set of controls such as buttons, commands and other devices that allow a user to operate a computer program
The point at which the user interacts with a device or piece of software viewed on a monitor
A type of user interface which allows people to interact with a computer through a metaphor of direct manipulation of graphical images and widgets in addition to text. Abbreviation: GUI
GUI. GUI a way of showing and organizing information on a computer screen that is easy to use and understand. Computer display format that allows the user to select commands, call up files, start programs, and do other routine tasks by using a mouse to point to pictorial symbols (icons) or lists of menu choices on the screen as opposed to having to type in text commands. The first GUI to be used in a personal computer appeared in Apple Computer's Lisa, introduced in 1983; its GUI became the basis of Apple's extremely successful Macintosh (1984). The Macintosh's GUI style was widely adapted by other manufacturers of personal computers and PC software. In 1985 Microsoft Corp. introduced Windows, a GUI (which later grew into an operating system) that gave MS-DOS-based computers many of the same capabilities as the Macintosh. In addition to being used for operating-system interfaces, GUIs are used in other types of software, including browsers and application programs