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tessellation
The property or fact of tessellating

Squares can be used for tessellation.

A less common name for polygon tessellation
The tiling of a plane using one or more geometric shapes, called tiles, with no overlaps and no gaps
the act of adorning with mosaic
subdividing a shape into primitives For example, a concave polygon can be tessellated into triangles, a solid torus into tetrahedra
the careful juxtaposition of shapes in a pattern; "a tessellation of hexagons"
A 2-D design in which the component shapes touch each other along all edges but do not overlap, interlocking in a pattern that completely fills a surface
Decomposing a complex surface into a series of simple ones that approximate the complex surface When drawing a surface, most API's have functions that allow the programmer to define the surface and have the program generate and place a number of triangles that define that surface This is necessary because no consumer hardware supports true curved surfaces, so they must be approximated by many triangles This approximation is called Tessellation, and the degree of Tessellation can be controlled so that a surface looks very smooth (with correspondingly slow frame rates), or it can look very Tessellated, where you can see the triangles that define it (with higher frame rates) FS98 does not currently employ Tessellation
the act of adorning with mosaic the careful juxtaposition of shapes in a pattern; "a tessellation of hexagons
in origami a tessellation is a repetitive geometrical pattern of flat folds which is created by pre-creasing and twist-folding a single sheet of paper
describes a work of art that covers an infinite geometric plane without gaps or overlapping by use of congruent plane figures of one type or a few types
{i} filling with mosaics
A tiling pattern with no gaps; the result of tessellating an area or plane
(Spatial User's Guide and Reference; search in this book)
the process of dividing an area into smaller, contiguous tiles with no gaps in between them
Congruent plane figures/shapes that cover a plane completely without overlapping
A tessellation is a repeated geometric design that covers a plane without gaps or overlaps (cfWhat Is A Tessellation Discussion)
A tessellation (or polygon or mesh) consists of a set of polygonal faces which represent the surface of a 3D model A triangulation is computed to describe the neighborhood relation of all points
A sub-division of space into discrete elements Raster surfaces sub-divide space into regular tessellations such as pixels Polygons are examples of irregular tessellations
A repeated pattern of a geometric figure that will completely cover a surface
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