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hall of mirrors

listen to the pronunciation of hall of mirrors
English - English
A carnival attraction with curved mirrors that distort the viewer's appearance
A glitch in some three-dimensional games where a missing texture prevents part of the scene from being rendered correctly, causing a trail of previously rendered frames to appear instead

Quake 1, on the other hand, wouldn't run properly. Quake 1 1.09 3dfx failed to load, and Quake 1 1.09 RAVE was just ... wierdsic]. Video adjustment was almost non-existent, and no matter what settings I chose (trashing Prefs and the texture cache between attempts) I either got a lock-up, or the screen wouldn't change resolution, or if I called up the Options from the main menu I would see nothing, and when the startup demo was running, it was all 'hall of mirrors' stuff. Completely unusable.