biyol. kalıtım, soyaçekim

listen to the pronunciation of biyol. kalıtım, soyaçekim
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{i} inheritance
In object-oriented programming, the mechanism whereby parts of a superclass are available to instances of its subclass
The hereditary passing of biological attributes from ancestors to their offspring
The process by which one class shares the definition and implementation provided by another Also the process by which one interface extends another Uses the Java keyword extends See the chapter on Inheritance
As distinguished from a bequest or devise, an inheritance is property acquired through laws of descent and distribution from a person who dies without leaving a will Property so acquired usually takes as its basis, for gain or loss on later disposition or for depreciation, the fair market value at the date of the decedent's death An inheritance of property is not a taxable event, but the income from an inheritance is taxable
a way of relating classes, so one class has access to the other's members
In object-oriented programming, the ability of a superclass to pass its characteristics (methods and instance variables) on to its subclasses, allowing subclasses to reuse these characteristics
{i} estate, property left by deceased person to heirs; attributes or genetic qualities passed from parents to offspring; hierarchical transfer of all definitions and methods of a class to its sub-classes (in object-oriented computer programming)
That which is or may be inherited; that which is derived by an heir from an ancestor or other person; a heritage; a possession which passes by descent
The passing of title to an estate upon death
that which is inherited; a title or property or estate that passes by law to the heir on the death of the owner
In an object-oriented approach, inheritance is the concept that when a class of objects is defined, any subclass that is defined can inherit the definition of one or more general classes In the case where some modification to the definition is needed in the subclass, you can include a new methods and properties in the definition
Often considered the key to being object-oriented, this is the concept that an object can gain the interface and actual behaviors (implementation) of another object and can then extend that interface or those behaviors I may create a generic Product object that handles things common to all my products From it, I may create a NonTaxableProduct and a TaxableProduct Both would inherit the original Product object's interface and behaviors, but would extend or change some of those behaviors as needed
The concept of classes automatically containing the variables and methods defined in their superclasses
If you get something such as job, problem, or attitude from someone who used to have it, you can refer to this as an inheritance. the situation that was Truman's inheritance as President
The mechanism by which attributes (slots or data) and behaviors (methods) are made available to objects Parent inheritance allows views of dissimilar types to share slots containing data or methods Prototype inheritance allows a template to base its definition on that of another template or prototype Source: NPG
The process by which a class's slots and methods are determined from an ancestor
used to describe a trait or gene passed from one generation to the next
Relator between classes An OOP paradigm which allows members of one class to be used as if they were members of a second class Supported in C++ by a derivation mechanism: If class B is derived from class A, B is a "kid", "child" or subclass of the "parent", super- or base class A A base class without parents is called the "root" class of the inheritance tree See also encapsulation
An inheritance is money or property which you receive from someone who has died. She feared losing her inheritance to her stepmother
The act or state of inheriting; as, the inheritance of an estate; the inheritance of mental or physical qualities
biyol. kalıtım, soyaçekim
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