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coordinating by causing to indicate the same time; "the synchronization of their watches was an important preliminary" an adjustment that causes something to occur or recur in unison
In serial data transmission, a method of ensuring that the receiving end can recognize characters in the order in which the transmitting end sent them, and can know where one character ends and the next begins Without synchronization, the receiving end would perceive data simply as a series of binary digits with no relation to one another Synchronous communication relies on a clocking mechanism to synchronize the signals between the sending and receiving machines
Sometimes one task must wait for another ask to finish before it can proceed Consider a data acquisition application with 2 tasks: taskA that acquires data and taskB that displays data taskB cannot display new data until taskA fills in a global data structure with all the new data values taskA and taskB are typically synchronized as follows (1) taskB waits for a message from taskA, and since no message is available, taskB suspends When taskA runs and updates the data structure, it sends a message to taskB which schedules taskB to run, at which time it displays the new data, then again waits for a message, and the scenario is repeated
The process of measuring the difference in time of two time scales such as the output signals generated by two clocks In the context of timing, synchronization means to bring two clocks or data streams into phase so that their difference is 0 (see time scales in synchronism)
The act of bringing two or more processes to known points in their execution at the same clock time There are many ways to manage synchronization The most basic mechanisms are mutexes, condition variables, read/write mutexes, and semaphores
Also known as "replication," it is the process of uploading and downloading information from two or more databases, so that each is identical (Back to top )
In audio terms, synchronizing, or synching, is the process of making two devices operate together as one One device will be the "master", and tell the second "slave" device when to start, when to stop, and how fast to play Originally, synching devices primarily meant locking two multitrack tape recorders together to allow for more tracks, or locking audio and video decks together when adding sound to picture Today, synchronization also encompasses locking recorders to computers, various digital devices' clocks to each other, MIDI to SMPTE, and a variety of other possibilities Synchronizing wildly different technologies together can be a complex process
In COM+, a service that flows from component to component and prohibits more than one caller from entering the component at any given time Synchronization determines when threads can dispatch calls to an object
In synchronous data transmission, the process by which a transmitter and receiver coordinate their operation so as to properly identify the bits and characters that make up a digitally transmitted message
The communication of an EMBASSY Device with an EMBASSY Device Server that ensures that the real-time clock is accurate and updates the device's applet inventory
Normally refers to the daily or routine updating of an agency database with information from the company This can occur at the renewal to a policy or by policy endorsement
The method of ensuring that the receiving end can recognize characters in order in which the transmitting end sends them in a serial data transmission is called synchronization Without synchronization, the receiving end would perceive data simply as a series of binary digits with no relation to one another
The concept that all supply chain functions are integrated and interact in real time; when changes are made to one area, the effect is automatically reflected throughout the supply chain
A coordinated commitment control process between communicating transactions that ensures that all logically related updates to recoverable resources are completed or that all are backed out
Timing the actions of PEs to avoid problems For instance, the barrier function might be used to prevent one PE from accessing a data location before another PE has updated that location
The act of bringing two or more processes to known points in their execution at the same clock time Explicit synchronization is not needed in SIMD programs (in which every processor either executes the same operation as every other or does nothing), but is often necessary in SPMD and MIMD programs The time wasted by processes waiting for other processes to synchronize with them can be a major source of inefficiency in parallel programs
chronobiological term used to indicate that two or more rhythms recur with the same phase relationship In an EEG tracing, the term is used to indicate an increased amplitude with an occasional decreased frequency of the dominant activities
Bringing multiple processes to the same point in their execution before any can continue For example, MPI_Barrier is a collective routine that blocks the calling process until all receiving processes have called it This is a useful approach for separating two stages of a computation so messages from each stage are not overlapped