A programming language that uses turtle graphics to teach children the elements of programming
A symbol or emblem that acts as a trademark or a means of identification of an institution or other entity
{i} high programming language used mainly for learning the fundamentals of programming (Computers)
Always make sure your style guide has information about proper use of your company's logo and/or your site logo, including all variations and approved methods of rendering in techniques such as Flash
A logo containing the name of a company or store has a tremendous effect on a site's overall look Paying for a graphic designer to make a professional looking logo is well worth the money On the Web, logos should generally be saved in gif format, unless they contain photos, in which case they should be saved as a jpeg If you would like to have a logo made for your store, ICentral does custom design
- A recognizable graphic design element, representing an organization or product
Company, partnership or corporate creation (design) that denotes a unique entity A possible combination of letters and art work to create a "sole" entity symbol of that specific unit
-a programming language designed for children It features a "turtle" on the screen that can be programmed to move and turn It can draw lines on the screen as it goes and therefore is capable of drawing things that can lead to interesting designs and explorations of anything from quilt patterns to mapping to geometry Newer commercial versions called MicroWorlds include multimedia features that can be programmed: backgrounds that interact with the turtle, animations, audio and video Many other versions have evolved from the original one created under Seymour Papert's direction at the MIT Media Lab Extensive background information and access to the software itself in all variations can be obtained via the LOGO Foundation website, http: //el www media mit edu/groups/logo-foundation/ (return to CONTENTS to find your way back to the link point in the section of text that brought you here)
An often-stylized group of letters, words or symbols used to represent a business or product The use of a company's logo is regulated by the federal government
A language developed at MIT by Seymore Papert that features commands that move a "turtle" on the CRT screen
A company, partnership or corporate creation (design) that denotes a unique entity A possible combination of letters and art work to create a "sole" entity symbol of that specific unit
In popular usage any image (map, picture, text, monogram, emblem, acronym, siglum) used as a sign for a company, brand, and so forth Logos are often descended from heraldry
Logo is an interpreted language designed by Papert in 1966 to be a tool for helping people (especially kids) learn computer programming concepts In addition to being used for that purpose, it is often used as a language for controlling mechanical robots and other similar devices Logo interfaces even exist for building block / toy robot sets Logo uses a special graphics cursor called "the turtle", and Logo is itself sometimes called "Turtle Graphics" Logo is quite portable but not particularly fast Versions can be found on almost every computer platform in the world Additionally, some other languages (notably some Pascal versions) provide Logo-like interfaces for graphics-intensive programming
an identifying symbol used to advertise and promote an organization, event, product or service Usually, such symbols combine pictorial and textual elements in a distinctive manner When consisting solely of stylized textual elements, such symbols are referred to as logotypes or wordmarks
a symbol or other recognisable form that allows others to recognise your company, its products, premises etc
Logotype; A distinctive mark that identifies the company, product or brand (providing that all three are the same)
A symbolic form, frequently composed of letter shapes, that identifies organizations such as businesses, companies, teams, or schools
The logo of a company or organization is the special design or way of writing its name that it puts on all its products, notepaper, or advertisements. a small design that is the official sign of a company or organization (logotype (19-21 centuries), from logos ( LOGIC) + type)
A combination of characters and/or graphics creating a single design used to identify a company
-a programming language designed for children   It features a "turtle" on the screen that can be programmed to move and turn  It can draw lines on the screen as it goes and therefore is capable of drawing things that can lead to interesting designs and explorations of anything from quilt patterns to mapping to geometry  Newer commercial versions called MicroWorlds include multimedia features that can be programmed: backgrounds that interact with the turtle, animations, audio and video  Many other versions have evolved from the original one created under Seymour Papert's direction at the MIT Media Lab  Extensive background information and access to the software itself in all variations can be obtained via the LOGO Foundation website, http: //el www media mit edu/groups/logo-foundation/           (return to CONTENTS to find your way back to the link point in the section of text that brought you here)
In Presocratic philosophy, the principle governing the cosmos. Among the Sophists, the topics of rational argument. In Stoicism, the active, material, rational principle of the cosmos
(Gr "word") A symbol for Christ, the word incarnate, or "word made Flesh: ' which is also called "the Word of God" (cf John, 1: 1-4) Lord's Prayer The prayer taught by Christ in the Sermon on the Mount (cf Matt 6: 9-33 and Luke 11: 2-4) It begins with the phrase "Our father " and is the most common Orthodox prayer
which is the appeal of the evidence or the reasoning process, involves finding good reasons, often expressed in because-clauses, for an argument Students may benefit from a brief review of the section in Chapter 2 that covers purpose as a link between actual and ideal situations before considering good reasons in logos
In Presocratic philosophy, the principle governing the cosmos ; Among the Sophists, the topics of rational argument ; In Stoicism, the active, material, rational principle of the cosmos
(Greek: "word," "reason," "plan") In Greek philosophy and theology, the divine reason that orders the cosmos and gives it form and meaning. The concept is found in the writings of Heracleitus (6th century BC) and in Persian, Indian, and Egyptian philosophical and theological systems as well. It is particularly significant in Christian theology, where it is used to describe the role of Jesus as the principle of God active in the creation and ordering of the cosmos and in the revelation of the divine plan of salvation. This is most clearly stated in the Gospel of John the Apostle, which identifies Christ as the Word (Logos) made flesh
"word, language, discourse; reason, argument; an account, etc " One of the most polysemous (i e , having many meanings) words in the Greek language Used of the pre-existent Christ in John 1
Greek for "word", associated in Hellenistic Jewish thought with divine wisdom, as God's creative presence In Stoic thought, logos was understood as the ordering principle of the universe In the prologue of John's Gospel, the Logos is made incarnate
A Greek term meaning both "word" and "reason," used by Greek philosophers to denote the rational principle that creates and informs the universe Amplified by Philo Judaeus of Alexandria, Egypt, to represent the mediator between God and his material creation, as Wisdom had been in Proverbs 8: 22-31, the term found its most famous expression in the prologue to the Fourth Gospel to denote the prehuman Jesus-"the Word became flesh and dwelt among us" (John 1: 14)